During the
Week of Nightmares and the
2009 North American Continental Championship events, the players were asked to keep track of what turn players were ousted and when the game ended if it was called for time (2 hour rounds).
There is a
preliminary spreadsheet available.
Data mining is underway ...
Not all
1st Chance Qualifier events had that noted. There were 9 reports that we had to throw out because they were not complete. We only had a few reports that noted which player # was ousted in which turn.
Out of 142 recorded games..
- 21 games had ousts on turn 5
- 48 on or by turn 6
- 76 on or by turn 7
- 94 on or by turn 8
- 111 on or by turn 9
- 126 on or by turn 10
- 133 on or by turn 11
If there were no ousts by turn 11, the likelihood of the game timing out with no game win increased dramatically (6 of 9).
If a game was going to time out, it was most likely to happen on turns 12-13-14. (4/6/5 each)
Every game that went more than 20 turns finished (2).
- 122 games finished in 15 turns or fewer.
- 73 games finished in 12 turns or fewer (i.e. just more than half).
- 4 games finished on turn 7 or earlier
- 10 games finished on turn 8 or earlier
- 14 games finished on turn 9 or earlier
- 26 games finished on turn 10 or earlier
- 48 games finished on turn 11 or earlier
- 73 games finished on turn 12 or earlier
- 95 games finished on turn 13 or earlier
- 107 games finished on turn 14 or earlier
Originally posted by
The Lasombra in the
VtES Usenet Newsgroup